-
No computer? No problem! Through play with hands-on games and activities, students will explore coding concepts without electronic devices. This computational thinking session will help provide the foundation for writing computer programs.
Kindergarten
Computer Science: Children interpret instructions in various environments.
- Instructions have one or more steps
- The order in which instructions are followed can affect the outcome
Grade 1
Computer Science: Students follow instructions and relate them to outcomes.
- Instructions are ordered in a way that will produce a desired outcome.
- Many types of instructions need to be in a specific order.
- Sequence two or three instruction steps to achieve a desired outcome.
Grade 2
Computer Science: Students apply creativity when designing instructions to achieve a desired outcome.
- Debugging is the process of identifying and removing errors in a set of instructions to achieve a desired outcome
- Test instructions with three to four steps to verify that a desired outcome is achieved
- Predict/refine instructions to more efficiently achieve a desired outcome
Where: TELUS World of Science - Edmonton
Grades: *Kindergarten, Grade 1, Grade 2
Length: 45 minutes
Where: TELUS World of Science - Edmonton
Grades: *Kindergarten, Grade 1, Grade 2
Length: 45 minutes