Recommended for: Grade 4-6
Designed for grades 4-6, students will explore essential computational thinking concepts! Computational thinking is really just problem solving in a way a computer understands. Breaking a problem into simpler steps, following instructions in order, and recognizing when a problem is similar to something familiar. Learn computational thinking through coding, games and activities!
Fill in the form at the bottom of this page to register your class or school for this program
Curriculum Fit
Grade 4
- Computer Science: Students examine and apply design processes to meet needs.
- An algorithm is a sequence of instructions
- Artifacts are objects or products made by humans, machines, or computers through the process of design
Grade 5
- Computer Science: Students apply design processes when creating artifacts that can be used by a human or machine to address a need
- Design can be used to create algorithms and translate them into code
- Code is any language that can be understood by and run on a computer
- A loop is a repetition of instructions used in an algorithm
Grade 6
- Computer Science: Students examine abstraction in relation to design and coding and describe impacts of technologies
- Structures used in coding include: Sequences, conditionals, loops
Cost: $225.00 per class for 4 x 45-minute sessions across four consecutive days.
Additional classes from the same school are $50.00 per class.
*Requires Chromebooks
Book
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