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Students will experience the power of computational thinking with our Finch 2.0 robots! Inside our Robotics Lab, students will work through a series of challenges as they use their creativity to design instructions to make the Finches move, light up, make sounds, and perform!
Let’s get coding!
This program will be tailored to meet your grade-specific needs.
Best Curriculum Fit
Grade 2: Students apply creativity when designing instructions to achieve a desired outcome.
- Create three-step to four-step instructions that achieve a desired outcome
- Debug any errors in a set of instructions to achieve a desired outcome
Grade 3: Students investigate creativity and its relationship to computational thinking
- Computational thinking includes: designing instructions
- Create a set of instructions that could be followed by a machine to complete a task
Grade 4: Students examine and apply design processes to meet needs
- An algorithm is a sequence of instructions
- Collaborate to design an algorithm to solve a problem
Grade 5: Students apply design processes when creating artifacts that can be used by a human or machine to address a need.
- There are many ways to code, including using visual block-based languages
- A loop is a repetition of instructions used in an algorithm
- Design an algorithm that includes a loop and translate it into code
Grade 6: Students examine abstraction in relation to design and coding, and describe the impacts of technologies
- Use a visual block-based language to design code that includes relevant design structures
- Structures used in coding include: sequences, conditionals, and loops
Where: Robotics Lab
Grades: Grade 2, Grade 3, Grade 4, Grade 5, Grade 6
Length: 60 minutes
Where: Robotics Lab
Grades: Grade 2, Grade 3, Grade 4, Grade 5, Grade 6
Length: 60 minutes